
Smart Classroom
An education approach that uses interactive smartboards, computers, mobile devices, software and other technology tools to improve the learning experience in a classroom.



Smart Classroom
An education approach that uses interactive smartboards, computers, mobile devices, software and other technology tools to improve the learning experience in a classroom.
Digital-oriented Education System
Incorporation of digital tools, software, and modern technology to enhance the learning and teaching experience in a classroom. Utilize digital media such as web content, applications, images, and videos to provide an innovative form of learning.


Improve Visualization
Using digital media can improve visualization and help students to understand complicated topics or concepts.
Improve Interaction
Great interactions between teachers and students can help to create a positive classroom environment.
Online Resources
Provide access to various online resources that can improve both teaching and learning effectiveness.


Interactive Flat Panel
Both teachers and students can interact directly with the interactive smartboard by using smart pens or fingers.
Offer various features that can improve the learning experience greatly such as web browsing, education applications, interactive whiteboards, and media playing.
Bring students closer to the learning materials. Transform them from passive listeners to active learners.
Sound Enhancement
Clear audio and enhanced sound can lead to better learning outcomes when the students are engaged. Leverage both video and audio content to improve students’ concentration.




Screen Sharing
A time-saving approach that helps teachers to utilize resources and make effective teaching plans. Collaborate and display content from other devices such as laptops, computers, and mobile phones.
Video Conferencing
Connect with teachers and students all over the world. All participants can use video conferencing to work on a joint activity.




Gamification In The Classroom
Transform regular classroom activities and lessons into a game. Games can help to engage students effectively and thus improve understandings of certain subjects.
Visual Aids
Never underestimate the power of visual aids in a classroom. Displaying high-resolution visual content can help students to grasp and interpret content easily.


For Various Room Sizes
Lecture Hall


Large Classroom


Small Classroom

